The game just can't use more than 2 GB of memory, even if you have 3.56 gigs assigned to 32 bit Windows. In particular on the computer e6550 c 4? 1333 megahertz, the game slows down in the 11th minute, after passing the bar in one gig used by operatives and loading the processor by 70 percent, while download CPU stops growing download operatives, too, and the game is more prevraschaetsya in a static three-dimensional image hanging in the air planes, as bots rivet new units in their factories. While some generally do not depend at least on high even on low. When playing on large maps with lots of bots the game starts to slow down, the planes fly slow, the bullets too, the game clock counts the time like you're playing in slo-mo mode. ![]() The solution to the problem with the brakes SCFA (Supreme Commander)
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